Magic omit the header material
Introduction of new materials in Japan, to change the magic by power of the material
None
Information Center logo image of AndRobot to change the power of magic material

Grade up the magic by the power of the material
AndRobot Information Center

Terms and Conditions Activity Matters Self-introduction Contact Us BBS
Arrival point header of Magic Shop Skip to confirm the current position in the website
Top > Activity Matters > Old Magics > DOMULHOLL 
Skip arrival point confirm current location

Mulholland's Book of Magic Book Dover

"

Described by critic Edmund Wilson as ""a topnotch magician-and one of the world's leading authorities on professional magic,"" John Mulholland was not only one of the most brilliant magicians of the 20th century, but at the time this book was first published, he was the only magician to be listed in Who's Who in America.

In this classic guide, he reveals many of his best-kept secrets, explaining what magic is and why it works, offering practical tips on practicing and how to avoid errors and stage fright.

At the heart of the text are detailed, easy-to-follow instructions for performing scores of tricks. Would-be magicians will soon be astounding friends, family and even large audiences with such card tricks as The Hungry Jackass-a feat that makes use of any easy memory device; seemingly extemporaneous tricks such as The Bread Winner, in which a coin vanishes and reappears inside a roll; tricks especially created to entertain youngsters; magical thought transference and other intriguing stunts such as Beelzebub's Letter, in which a letter mailed yesterday contains a coin borrowed today!

None of these tricks require sleight-of-hand; but you will need such common objects as a deck of cards coins, rings and string, paper napkins, matches and a dollar bill. Practitioners will find they can master some feats in just a few minutes after reading the instructions. Other tricks can be learned in an hour, or at most, after a few hours of practice.

Paperbound, 352 5 3/8"" by 8 1/2"" pages, 72 illustrations.

"

Dover Publications
"Mulholland, John"


Magic shop Magic trick URL

skip the menu of new material magician Menu arrival point for the development of magic trick
Skip the description AndRobot Information Center

Three Shell Game Pea

There is a magic that does not lose its value over a period of several thousand years.
It is a gimmick to enable the performance at any time, anywhere.
Pea for Three Shell Game

Elastic thread

This is The Best quality Elastic thread in the world.
Please try it once, if you aim at the top of magician in the world
Magic Elastic thread

CNC Driver PCB

CNC Information is useful in manufacturing.
Please refer this who want to make a precise machine tool.
CNC Driver Board

Souvenir production

Please try to present the only one thing in the world, to your important person.
We make a sculpture does not fade forever, with a commemorative photo of your choice.
Souvenir Watermark relief
arrival point of Description AndRobot Information Center
Skip to footer of this site
Terms_of_Use Security Privacy_Policy Escape_Clause Link
Copyright (C) 2012 Kazu.U. All Rights Reserved.
End of the page new material conjuring Center