Magic omit the header material
Introduction of new materials in Japan, to change the magic by power of the material
None
Information Center logo image of AndRobot to change the power of magic material

Grade up the magic by the power of the material
AndRobot Information Center

Terms and Conditions Activity Matters Self-introduction Contact Us BBS
Arrival point header of Magic Shop Skip to confirm the current position in the website
Top > Activity Matters > Old Magics > DOMORECAR 
Skip arrival point confirm current location

More Card Manipulations Dover Hugard

"

Illustrated Directions On How To Do Over 120 Card Tricks and Stunts

Jean Hugard, besides being a master performer, was also one of this century's most gifted writers on magic. Through his writing he brought the literature of magic up to a new professional level.

This book, continuing the carefully worked out descriptions begun in Card Manipulations, adds another 120 flourishes, sleights, tricks and manipulations to the magician's repertory.

Among the many manipulations and sleights are forces, passes, glides, color changes, top and bottom changes, the Herrmann pass, the ""Cottone"" snap productions, the Grote instantaneous palm, the Carlyle false count, double lifts, false cuts, controls, shuffles and much more. Tricks using these manipulations include story tricks, spelling and counting tricks, tricks for small audiences, tricks used in the professional acts of such magicians as Frederick Braue, R.M. Jamison, Paul Curry, Walsh and Haber and Joseph Cottone and tricks perfected or first described by Hugard.

For each manipulation, sleight or trick, the author first describes the effect to be produced. Then, in a combination of clear, detailed descriptions and drawings, he tells the exact method needed to achieve the desired effect. Alternate methods, tips, histories, and an analysis of possible trouble spots make it easy to develop the tricks for a perfect performance.

Paperbound, 205 5 3/8"" by 8 1/2"" pages, fully-illustrated.

"

Dover Publications
"Hugard, Jean"


Magic shop Magic trick URL

skip the menu of new material magician Menu arrival point for the development of magic trick
Skip the description AndRobot Information Center

Three Shell Game Pea

There is a magic that does not lose its value over a period of several thousand years.
It is a gimmick to enable the performance at any time, anywhere.
Pea for Three Shell Game

Elastic thread

This is The Best quality Elastic thread in the world.
Please try it once, if you aim at the top of magician in the world
Magic Elastic thread

CNC Driver PCB

CNC Information is useful in manufacturing.
Please refer this who want to make a precise machine tool.
CNC Driver Board

Souvenir production

Please try to present the only one thing in the world, to your important person.
We make a sculpture does not fade forever, with a commemorative photo of your choice.
Souvenir Watermark relief
arrival point of Description AndRobot Information Center
Skip to footer of this site
Terms_of_Use Security Privacy_Policy Escape_Clause Link
Copyright (C) 2012 Kazu.U. All Rights Reserved.
End of the page new material conjuring Center